Nvidia S Optix Advanced Samples Introduction Tutorials
This is a set of advanced samples for the nvidia optix ray tracing engine they assume some previous experience with optix and physically based rendering unlike the basic tutorial style samples in the sdk directory of the optix 4 0 distribution.
Nvidia s optix advanced samples introduction tutorials. Optix 3 9 pascal support optix 4 0 llvm pipeline nvlink scaling optix 4 1 performance cuda 8 vs2015 2009 optix 1 0. The goal of the three initial introduction examples is to show how to port an existing optix application based on the previous optix 5 or 6 api to optix 7. 5 release timeline jan 2016 summer 2016 today. 350m rays second need 35x speedup 1 shading sample 1 aa sample 9 shading samples 1 aa sample 18 shading samples 2 aa samples 72 shading samples 8 aa samples 144 shading samples 16 aa samples 36 shading samples 4 aa samples good enough.
Tustin ca usa jul 31 2019. Optix on the other hand targets production quality rendering offering built in support for advanced features such as motion blur and multi level transform hierarchies. For that two of the existing optix introduction samples have been ported to the optix 7 0 0 sdk. It is battle tested and has been a key tool in bringing gpu ray tracing to the world.
4 rays sample 50 samples pixel 2m pixels frame 30 frames second 12b rays second geforce gtx 680. In this section we discuss each of these stages and show programs for both shading and intersection. Here are the questions. Cham iseul 9 481 views.
Advanced samples for the nvidia optix 7 ray tracing sdk. In this section we discuss each of these stages and show programs for both shading and intersection.