Nvidia Low Latency Mode Test
Nvidia reflex features two major new technologies.
Nvidia low latency mode test. I repeated this test a few times. For this initial look at nvidia reflex latency analyzer we re going to use fortnite running creative mode so that we can use the same test area and not worry about getting shot we ve selected. Nvidia says it will further reduce latency by up to 33 over just using the maximum pre rendered frames option. To me these are quite new things and far less well established in proof than things like a fast shutting down dumb services of no use at all to anybody router chip network packet priority cache chopping.
By integrating directly with the game reflex low latency mode aligns game engine work to complete just in time for rendering eliminating the gpu render queue and reducing cpu back pressure in gpu intensive scenes. At 1440p gains were still present but not as significant as 4k. The best parallel to nvidia reflex latency analyzer that comes to mind is the launch of g sync way. This is just in time frame scheduling as nvidia calls it.
Nvidia sent us a kit consisting of a reflex enabled display and mouse and we put it to the test. This works with all gpus. In contrast nvidia s ultra low latency mode doesn t improve the experience as null doesn t work with directx 12 titles. With ultra low latency mode frames are submitted into the render queue just before the gpu needs them.
Fast sync is typically an option for nvidia users and there are rtss options for amd users. Side by side comparison of all options available for the low latency mode in nvidia s control panel. Including nvidia low latency setting fps limits and sound to immediate mode. Low latency mode ultra ingame prerendered setting off ultra off ingame with low graphics gives me literally imperceptible inputlag.