Nvidia Shadowplay Separate Audio Tracks
Ive tried two mics to make sure.
Nvidia shadowplay separate audio tracks. I thought it might be because i have the desktop recording on. But thats not the issue. If you want to switch between them while viewing the file you need windows media player vlc or a similar player right click the video and select your track. Enable recording audio to separate tracks and have it always enabled.
But for me its not working. A quad core i7 was just a rebranded celeron pengu1n anything that has 3p fps or better is fine with me mucloud. I am currently trying to edit some gameplay however hitfilm express can t import the 2nd audio track from my gameplay for some reason. Has anyone had any luck with this.
I see they have the option in shadowplay to separate both tracks in shadowplay. After enabling it you will be able to open the overlay using alt z. Shadowplay the built in recording software in the geforce experience app finally has one of the most requested features this being multi track audio which has now rolled out to everyone using. Both audio tracks are saved in the mp4 container.
Thanks sep 21 2018 at 1080p on highest preset radeon relive gameplay capture gets up to 84 lower fps impact when compared to nvidia shadowplay in rocket league with separate microphone audio track recording capabilities streamers can easily amplify the audio experience of their recorded gameplay before sharing with the community. It creates a video file with no voice but no secondary audio file. Also definitley have the mic selected. Idgaf about separate audio tracks.
Bubbub01 2 years ago 7.