Nvidia Hairworks 3ds Max
Once the initial groom and growth mesh has been created in 3dsmax or maya and exported to a hair file and fbx hairworks takes over as the go to iteration tool.
Nvidia hairworks 3ds max. Copy hairworks r1 1 212 distro hairworks bin win64 nvhairworksdx11 win64 dll into assets utj plugins x86 64 only required if you target 64 bit. Hairworks which is supported inside 3ds max via the native hair and fur modifier and inside maya via the third party plugin shave and a haircut is also available as an unreal engine 4 integration. For more information see. Nvidia hairworks maya and 3ds max plugin available.
You can try nvidia hairworks or tressfx they have unofficial exporters but it needs some works to implement those technologies. No word on an engine side implementation yet but if you re interested in testing the performance of hairworks in maya here s your chance. The announcement is part of nvidia s ongoing program of releasing the source code of its games technologies begun last year with physx itself. Nvidia hairworks enables advanced simulation and rendering techniques for richer visual appeal and provides a deeply immersive experience.
Below you will find several tutorials that around mesh preparation grooming and transferring data via apx out of the dcc tools as well as using the nvidia hairworks viewer for iterating and tuning assets to get the desired look and feel. Nvidia recently put out their hairworks maya and max plugins for public use and i definitely encourage people to try it. The hairworks viewer operates as place for a wide range of team members to iterate hairworks assets. Maya and 3ds max authoring plugins can also be obtained from here import the following dll s in the hairworks sdk you downloaded into the unity project.
With hairworks version 1 1 nvidia has added support for authoring rendering and simulation of long hair assets. The 3dsmax tutorial focuses on mesh preparation grooming and transferring the data via apx out of dcc. The best way to do facial hair is to create it like clothing. Hairworks is the culmination of over 8 years of r d and harnessed into creating a versatile pipeline for a variety of character designs.
You import it through character creator clothing import. The release contains a variety of sample assets that let artists create completely different types of hairstyles.